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141. Crusader PvP setup - in Ships and Modules [original thread]
Originally by: Shin Ra Baisically, you want a MAPC and an armour plate in the lot slot. The rest is up to you. No you dont. If you want to plate an inty, a claw or a taranis will do the job better. Crusader seems to have been designed f...
- by Blind Fear - at 2005.08.15 16:46:00
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142. Local channel and average players in space in 0.0 - in EVE General Discussion [original thread]
Originally by: Joe wtf, is profanity filter ignoring me or something None of those words have ever been in the profanity filter. And trust me, if anyone would know, I would. ------------------------------------------------ Derailing th...
- by Blind Fear - at 2005.08.15 16:44:00
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143. Rockets against Interceptors? - in Ships and Modules [original thread]
I would use a small turret which does the appropriate damage types: either a 280, a 150, or a medium beam. ------------------------------------------------ Derailing threads with logic since 1992
- by Blind Fear - at 2005.08.15 16:41:00
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144. 2 Pages in PC Gamer UK - in EVE General Discussion [original thread]
Am I the only one who noticed that article contains a line which is almost directly ripped from a Pixar movie? ------------------------------------------------ Derailing threads with logic since 1992
- by Blind Fear - at 2005.08.15 16:40:00
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145. Laser crystals now have limited count - in EVE General Discussion [original thread]
Originally by: Nyxus Make them repairable and no one will complain anymore. Nyxus I bet you wouldnt, because it would COMPLETELY NEGATE THE ENTIRE POINT OF THE CHANGE. And if you get to repair your crystals, I want to 'repair' my facti...
- by Blind Fear - at 2005.08.15 16:32:00
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146. Local channel and average players in space in 0.0 - in EVE General Discussion [original thread]
Originally by: Xthril Ranger yes , I havent found a way to make it scan whole systems and neighbouring systems yet. I am guessing I would use at least a min more to be sure that a small system is empty. But then you have to run around to...
- by Blind Fear - at 2005.08.15 15:40:00
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147. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Edited by: Blind Fear on 15/08/2005 15:30:46 Originally by: Gan Ning Quote: You should really rethink what you want, since you dont seem to get how your sarcastic suggustions would be better then the midslot items. No mate, you...
- by Blind Fear - at 2005.08.15 15:30:00
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148. Laser crystals now have limited count - in EVE General Discussion [original thread]
Edited by: Blind Fear on 15/08/2005 15:27:46 Originally by: Oveur Originally by: sonofollo Looking at sisi looks like u will get 4000 shots out of each laser cystal (weapons) before they become worn out and need replacing good ...
- by Blind Fear - at 2005.08.15 15:27:00
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149. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Originally by: Gan Ning Edited by: Gan Ning on 15/08/2005 15:13:24 Originally by: Blind Fear I very badly want missile disruptors. Hell, throw away defender missiles as fired objects and just make missile disruptors the missile...
- by Blind Fear - at 2005.08.15 15:15:00
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150. Laser crystals now have limited count - in EVE General Discussion [original thread]
Originally by: Elektra Storm Originally by: Rafein since it balances lasers vs. the other guns and missiles. lasers use a **** load of capacitor explain to me how that is balanced! When missile and progectile users use no cap, ...
- by Blind Fear - at 2005.08.15 15:12:00
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151. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Originally by: j0sephine Equivalent of tracking computer for missiles would be a module which increases explosion velocity of fired missiles, to reduce the effect target's speed has on the damage. And believe me, noone wants that to come...
- by Blind Fear - at 2005.08.15 14:16:00
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152. The Exequror - in Ships and Modules [original thread]
PvP? Hell no. Its a great low-sec indy though. 1600mm plate and 2 WCS and you get 1k cargo space thats almost impossible to lose if you own a decent set of instas. ------------------------------------------------ Derailing threads with logic sinc...
- by Blind Fear - at 2005.08.15 14:00:00
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153. Laser crystals now have limited count - in EVE General Discussion [original thread]
Originally by: Avon 8mil is a lot to lose in just ammo. As a drone user looking at the prices for tech2 drones, my sympathy is both overwhelming and sincere. ------------------------------------------------ Derailing threads with logic s...
- by Blind Fear - at 2005.08.15 13:58:00
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154. Beam Lasers vs Rails - in Ships and Modules [original thread]
Edited by: Blind Fear on 15/08/2005 13:54:40 Originally by: HippoKing is this really made up for by less cap use and more range on the rails? Actually, thanks to the amarr ship bonuses, the cap difference between mega beams and 425s ...
- by Blind Fear - at 2005.08.15 13:54:00
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155. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Originally by: Christopher Scott I'm sorry? I'd like to see you outdamage a Typhoon with 4 800mm and large Nos with drones deployed. Lasers and hybrids do 0 damage with 0 cap. It's the reason why most pilots think twice about going toe to ...
- by Blind Fear - at 2005.08.15 13:51:00
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156. Laser crystals now have limited count - in EVE General Discussion [original thread]
Originally by: Avon The problem is, when your ship finally pops, you may only lose a small volume of ammo, but it would be a huge isk loss. And if 8m (a generous price) for a second set of crystals (which you would only reasonably need i...
- by Blind Fear - at 2005.08.15 13:48:00
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157. Laser crystals now have limited count - in EVE General Discussion [original thread]
Edited by: Blind Fear on 15/08/2005 13:43:05 Originally by: Meehan Difference is you only need so much ammo to replenish ALL your guns. An Apoc pilot will now need a full rack of another set of crystals to have enough for a single relo...
- by Blind Fear - at 2005.08.15 13:41:00
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158. Warp Cores in Combat? - in Ships and Modules [original thread]
Edited by: Blind Fear on 15/08/2005 13:36:33 Originally by: Joshua Calvert I really don't mind the 8x WCS Armageddon - it's the inties with WCS that **** me off. I mean, it's almost impossible to get caught in an inty without WCS if yo...
- by Blind Fear - at 2005.08.15 13:35:00
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159. Nerf Caldari even more!! - in Ships and Modules [original thread]
Originally by: HippoKing Originally by: Saladin There is some merit to this argument. All turrets have fall off, but missles do the same damage right up to the end of their flight time. Missles that travel further to their target s...
- by Blind Fear - at 2005.08.14 23:40:00
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160. Warp Cores in Combat? - in Ships and Modules [original thread]
As long as WCS exist in their current form, the only reasonable counter will be to destroy any and every ship that you encounter before it can align for warp. Judge for yourself how much you like every combat action between competent foes to be o...
- by Blind Fear - at 2005.08.14 22:43:00
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